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Handpainted Environment Course

WORK IN PROGRESS
AVAILABLE EARLY 2024!

Overview

We going to create a Handpainted Environment Diorama in a very popular fantasy style!

Starting with Designing a scene followed by Modeling, UVs, and Mastery of Texturing! Full Pipeline!

Duration6+ weeks
Info: Course stages, homework, live session time, and everything else will be available on the Private Discord channel at the Course start.
Softwares: Blender/Maya or Any 3D Software, 3D Coat, Photoshop, Sketchfab/Marmoset, ZBrush (optional)
Requirements: Basic 3D knowledge, ability to hold a pen and have fun

Handpainted Weapon Course

COURSE Re-Launch in 2024
 

Registration Period:

ENDED

Course Start:

NEW REGISTRATION FOR MENTORSHIP WILL OPEN IN EARLY 2024. PLEASE MESSAGE US FOR SEATS RESERVATION!

Overview

Young padawans will acquire ancient knowledge of creating a Handpainted Weapon.
From the depths of design to the Modeling, UVs, and Mastery of Texturing! 

Gold/Silver/Bronze Tiers will have weekly homework tasks and live reviews at the end of every week.
No one gets out with unfinished raw work!


Duration
5 weeks
Info: Course stages, homework, live session time, and everything else will be available on the Private Discord channel at the Course start.
Softwares: Blender/Maya or Any 3D Software, 3D Coat, Photoshop, Sketchfab/Marmoset
Requirements: Basic 3D knowledge, ability to hold a pen and have fun

                                                                                                       
                     Week 1

  • Concept techniques for anyone

  • Intro to Photoshop

  • Concepting the base silhouette

  • Concepting the details

  • Polishing the details

  • Adding values

  • About  Base colors

  • Adding base colors and skins
     

Content

                                                                                                       
              Week 2

  • Intro to modeling

  • 3D Modeling and UVs

  • Mesh for Emission

  • Stylized Mesh tips

                                                                                                       
              Week 3

  • Intro for Texturing

  • Intro to 3D Coat

  • Material Check Tips

  • Painting base colors

  • Color Blending Part 1

  • Color Blending Part 2

  • Lineart

  • Additional Blending

                                                                                                       
              Week 4

  • Highlights Part 1

  • Highlights Part 2

  • Highlights Part 3

  • Painting Decals

  • AO and Reflections

  • Overall Polishing

  • Lineart

  • Gradient & Baked AO

                                                                                                       
             Week 5

  • Emissive Part 1

  • Emissive Part 2

  • Emissive Part 3

  • Work Presentation

- 8Hrs of Unique Video Content
- PSD/PNG Files for concept stages and textures
- 3D Model files, 3D Coat Scene, Marmoset Scene
- Additional PSD/PNG files with tips for materials and color scheme

Gold Tier

0 SEATS LEFT

Personal Online Mentorship
Personal reviews up to 2Hrs/week
Course files and ~8Hrs of Video
Course Discord Chat

 

€358

tier_basic_zz.png

Silver Tier

Online Mentorship with a class
Group reviews up to 80min/week
Course files and ~8Hrs of Video
Course Discord Chat

Bronze Tier

Overpaints/Reviews in the chat
Course files and ~8Hrs of Video
Course Discord Chat

Basic

25% DISCOUNT

Course files and ~8Hrs of Video

€235

€128

€37

0 SEATS LEFT

0 SEATS LEFT

SOLD OUT
at OCT 22, 2023

SOLD OUT
at OCT 25, 2023

SOLD OUT
at OCT 25, 2023

For Bank Transfers and other Payment methods, please contact us by the Discord or Email

Mentor

Romans Busels

Romans is the Founder of ZugZug Studio, Streamer, Art Lead, and Environment/Props Artist with a huge passion for Handpainted and Stylized styles.
He has over 14 years of professional experience in videogame development, not only as an Artist but also as the person who hires Artists and approves the final artworks that go into development. 
He is currently working on the Riot projects. His past projects include companies such as Disney, Epic Games, FunPlus, and many more.
His main art principles are to break the rules, trust your imagination, and make your dreams come true!
In free time he enjoys to... Haha Free time, sure... Making YouTube art Tutorials, Art Fanarts, and playing video games with his wife and son like no tomorrow.

© ZugZug Studio 2016, All Rights reserved.

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